PortalWorld |
The PortalWorld class has a portal that users can travel through
and connect to other worlds
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RoomLoader |
The RoomLoader class contains fuctionality for loading in a room,
given a string that represents the room name.
Note: This a stripped-down copy of the "RoomSave" class, as it is
not integrated with the Unity editor, and does not need any functionality
besides loading in room geometry.
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RoomWorld |
The RoomWorld class contains functionality for loading rooms and streaming
them to other clients.
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World |
The Primary World Class. Worlds with extra initialization functionality, etc.
should inherit from this one
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