Summary
The RoomLoader class contains fuctionality for loading in a room,
given a string that represents the room name.
Note: This a stripped-down copy of the "RoomSave" class, as it is
not integrated with the Unity editor, and does not need any functionality
besides loading in room geometry.
- Namespace
- global
- Base Types
-
- MonoBehaviour
graph TD
Base0["MonoBehaviour"]-->Type
Type["RoomLoader"]
class Type type-node
Syntax
public class RoomLoader : MonoBehaviour
Fields
Name | Constant Value | Summary |
---|---|---|
parent | ||
RoomFolder |
Methods
Name | Value | Summary |
---|---|---|
LoadRoom |
void |
Loads a room in determined by the roomName parameter, as a child
of the given transform
|