ASL.LocalEventSystem Namespace

Summary

Contains all classes relating to triggering and handling message passing between local components in ASL.

Class Types

Class Summary
ASLLocalEventManager This script implements a singleton pattern and maintains a public event that other scripts can subscribe to for using message passing, delegates, and events to synchronize the scene.
LocalEventHandler This class provides auto subscription to the local event manager events and provides functions handling local events.
OnEnableTrigger Utility script using the local event system. Provides ability to trigger any local event when this game object is enabled.