Summary
Contains all classes relating to triggering and handling message passing
between local components in ASL.
Class Types
| Class | Summary |
|---|---|
| ASLLocalEventManager | This script implements a singleton pattern and maintains a public event that other scripts can subscribe to for using message passing, delegates, and events to synchronize the scene. |
| LocalEventHandler | This class provides auto subscription to the local event manager events and provides functions handling local events. |
| OnEnableTrigger | Utility script using the local event system. Provides ability to trigger any local event when this game object is enabled. |