Summary
Assign a GameObject as the player to be used by portals managed by the portal manager.
Uponsetting the player triggers corresponding local event.
- Namespace
- ASL
.PortalSystem - Containing Type
- PortalManager
Syntax
public void SetPlayer(GameObject p)
Parameters
Name | Type | Description |
---|---|---|
p | GameObject | Player to be assigned. |
Return Value
Type | Description |
---|---|
void |