Summary
Assign a GameObject as the player to be used by portals managed by the portal manager.
Uponsetting the player triggers corresponding local event.
- Namespace
- ASL
.PortalSystem - Containing Type
- PortalManager
Syntax
public void SetPlayer(GameObject p)
Parameters
| Name | Type | Description |
|---|---|---|
| p | GameObject | Player to be assigned. |
Return Value
| Type | Description |
|---|---|
| void |